8.10.2020
Lenny Smith
Week 1
Screenshot of a recent build |
Week one marked the beginning of development of Project Raccoon Rumble, a 2D platformer where you play as a trime traveling raccoon called Rocco. Everyone on team was excited to finally start working on the game and finally move from prototyping.
The themes of week 1 were planning, preperation and iteration. The art team worked on an updated forest tileset that conveyed a more soft and lush atmosphere as well as updated player animations to give more life to Rocco. On the programming side, the team worked on creating a solid project foundation as well as making numerous templates so that anyone can get started making content for the game.
Next the team moves on to working on a second world tileset as well as necessary functionality like a camera script, checkpoint system and key animations / functionality
Stay tuned!
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