12.10.20

Dev Log Week 1

 8.10.2020

Lenny Smith

 

Week 1

Screenshot of a recent build

Week one marked the beginning of development of Project Raccoon Rumble, a 2D platformer where you play as a trime traveling raccoon called Rocco. Everyone on team was excited to finally start working on the game and finally move from prototyping.

The themes of week 1 were planning, preperation and iteration. The art team worked on an updated forest tileset that conveyed a more soft and lush atmosphere as well as updated player animations to give more life to Rocco. On the programming side, the team worked on creating a solid project foundation as well as making numerous templates so that anyone can get started making content for the game.

Next the team moves on to working on a second world tileset as well as necessary functionality like a camera script, checkpoint system and key animations / functionality

Stay tuned!


No comments:

Post a Comment

Dev Log Week 5

 31.10.2020 Jirko Haapapuro    Week 5 It's been some time since the last post, which is a shame. So, as you can guess, a lot has happene...